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Mastering the mix levels
Mastering the mix levels








mastering the mix levels

If your mix crosses the -6dBFS threshold, the section lights up red. LEVELS recommends a goal of -6dB for your mix in order to give the mastering engineer plenty of room to apply EQ and compression.

mastering the mix levels

0dBFS is the absolute maximum a digital signal can reach before it clips but hitting it exactly introduces its own problems. dBFS is a peak-style measurement that will tell you the volume of your track's peaks. Headroom is the first main section with two further readings: dBFS and LUFS. The mono compatibility switch is self-explanatory and common in most DAWs, though LEVELS allows you to listen to your mix through a single speaker by muting the other to avoid any potential low-end hype. If you click each section, you'll learn its status and why your mix isn't cutting it in any respective field. If the signal passing through the plug-in doesn't meet the criteria of one of the elements, it'll light up red. LEVELS' interface is a circle with four sections representing characteristics of the mix, with a mono switch up top.

mastering the mix levels

LEVELS covers five key elements: mono compatibility, headroom, stereo imaging, dynamic range and bass space. Instead of leaving the beginner to source and interpret their own metering, Frampton created a plug-in that supposedly addresses the core issues of a mix in a transparent fashion. He'd always have to repeat himself when giving clients feedback on the flaws of their mix so he decided to create a plug-in that modernised the way we look at mixing music. Born out of repetitive strain with clients, LEVELS is the brainchild of Tom Frampton and the coding engineers 29 Palms.










Mastering the mix levels